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Football match analysis

Upload a match video. By the next evening you can see how every player ran, watch their clips and read a match report, with players named from their shirt numbers.

Free pilot for clubs: three matches, no card, no contract. Then £99 a month for up to five matches.

Your video Analysed by SeeKick

0:00

Real tracking, not a mock-up: a few seconds of a research match as SeeKick analysed it. The names are samples. Drag the line to compare.
  • Both teams

    The opponent is measured from the same video, player by player.

  • No hardware

    No vests, no sensors, no new camera. Just the video you already film.

  • Evening after

    Upload after the final whistle. It is ready the next evening.

  • Easy to share

    Reports, player cards and clips you can send to anyone.

01Who it's for

Built for everyone around the team

One account for your club. Everyone, from the head coach to the media team, sees the tools they need.

  • Coaches

    See what happened before Monday's training: who ran, who worked, and the moments that decided it.

    Match report · player cards · key moments

  • Analysts

    Every player already followed for you, so your hours go into the analysis, not the tagging.

    Drawing tools · clips · reports

  • Opposition analysts

    Study your next opponent's last match: how they line up and who their quickest players are.

    Team shape · fastest players · clips

  • Recruiters & scouts

    Every player on the pitch, not only your own, from footage you already get.

    Player cards · clips · share links

  • Fitness & sports science

    How far and how fast every player ran, without vests, for men's and women's football.

    Running data · player cards · both teams

  • Players & agents

    A card for one match with a heat map and a clip reel, to keep or to send to a club.

    Player card · heat map · clips

  • Club media

    Clips cut for social media in a few clicks, with captions and the club's logo.

    Clips for every social channel

  • Clubs & academies

    A private space for the whole staff, safe for youth football: you decide what is shared, and it is deleted when you ask.

    Staff accounts · private and secure

  • Freelance analysts

    One private account for each club you work for, each with that club's logo, and the same tools in every one.

    An account per club · each club's logo

  • Leagues & county FAs

    Every club in a division on one deal, with the same data from each match and a referee report on top.

    League deals · every club · referee reports

  • Referees

    How the referee moved and how close he kept to play, from the same match video.

    Running · positioning · heat map

  • Education & research

    Real matches as teaching material for coach courses, schools and universities.

    Match viewer · teaching use

02Product

One upload. Everything you analyse after a match.

Both teams, from one video. Nothing to wear, nothing to install.

Viewer

The match, with everything drawn on it

Watch the match with every player, the referee and the ball followed on the picture, and the same moment on a mini-map and a 3D pitch.

  • Every player followed and coloured by team
  • A radar and a 3D pitch you can turn and fly around
  • Drawings that stay in place when the camera moves
  • A VAR-style offside check

More about the viewer

The SeeKick viewer: a match with every player marked by team, two of them named, and the view switches under the picture
The same moment on the 3D pitch, every player placed in metres
The radar: both teams' players as dots on a pitch drawn in metres
The viewer: every player marked by team. Below: the same moment on the 3D pitch and on the mini-map.

VAR offside check · New

A VAR offside check on your own footage

Pause on the pass, click the defender and the attacker, and SeeKick draws the offside line on the video, rebuilds both players in 3D and gives its call: offside, onside, or too close to call.

  • The offside line drawn on your video
  • Both players rebuilt in 3D by AI, seen from any angle
  • Honest: it says when it is too close to call

How the offside check works

VAROFFSIDEIllustration · example call
Illustration of the 3D offside view, with example values.

Names

Names from shirt numbers, for both teams

SeeKick reads the numbers on the shirts and matches them to the team sheets. If it is not sure who someone is, you name him in one click, and the name follows him through the match.

  • Team sheets found for you, or pasted in
  • Check and correct any name in a click
  • Your decision always wins
  • Shirt numbers, never faces

How names work

1 · Read

8

The number on his back, read from the video.

2 · Match

7 J. Ferris
8 M. Okafor
9 T. Lind

Matched to the player on that team's sheet.

3 · Show

#8 Okafor

On the video, the report and the clips.

How a name gets onto a player. Sample names.

Running data

Running data for every player on both teams

How far every player ran, how often he sprinted and how fast he went, for both teams, straight from the video.

The same numbers appear on the player cards, in the match report and in the referee report, and women's matches are measured with women's speeds.

More about the running data

What the running data tells you
You seeWhat it tells you
DistanceHow much ground each player covered
SprintsHow often he ran flat out
Top speedHis fastest moment of the match
Heat mapWhere on the pitch he spent the match
What every player's running data shows, for both teams.

The next opponent

Their last match, measured before you play them

Upload a video of your opponent's last match and you get the same picture of their players as of yours. A GPS vest only measures your own squad; video sees both.

  • How they line up, and how high they defend
  • Who their quickest players are
  • Clips of any player, ready for the team talk

More about opposition analysis

What a video of the opponent's last match gives you
QuestionFrom their last match
How wide and deep do they play?Each team's width and depth, live on the radar
How high is their line?How far up the pitch they defend
Who is quick?Top speed, sprints and high-speed running per player
Where do they lose the ball?Where on the pitch they give it away
Who links their play?Who passes to whom, for each team
What a video of the opponent's last match gives you.

Match report

A written report, with every number checked

AI writes the match report in plain words: the key moments, how the teams compared and a note on each player. Every number in it is checked against the match first, so nothing is made up.

You can also ask the match questions in your own words, and get answers with the clips to match.

More about the report and the AI

Match report · second half

The press held after the break. Okafor made 3 sprints after the 60th minute, the fastest at 29.4 km/h, and covered 1.9 km while on camera.

4 numbers, 4 found in the match data

A sample paragraph. Highlighted: the numbers that were checked.

Sample files

See the real output

These files were made by SeeKick from the research clip used on this page. The names are samples.

Sample files to download
FileWhat it shows
Match report
PDF
The written report: key points, how the teams compared, heat maps and each named player
Player card
PDF
One player's running and heat map
Sportscode file
For Sportscode
The match's moments, ready for Sportscode
Spreadsheet
For Excel
The same moments as a spreadsheet
Sample files from the app, made from a research match. Sample names.

03Analysis tools

The tools an analyst works in

Everything happens on the real match: draw on it, show the team shapes, turn it in 3D and cut it into clips.

The viewer's drawing tools above a match with drawings on it: an arrow into space, a spotlight on one player, three linked players and a labelled area
Drawings on the match: an arrow, a spotlight, three linked players and a marked area.

Draw on the match

Arrows, areas, spotlights and text that stay on the grass when the camera moves, follow the player you attach them to, and go straight into a clip.

  • Saved with the match, for the whole staff
  • A VAR-style offside check
  • Undo and redo

More about drawing

04AI

AI that shows its working

AI does the reading and the writing, and everything it tells you is checked against the match first.

  • Reads shirt numbers

    AI reads the number on each player's shirt and matches it to the team sheet, so players get their real names.

  • Writes the match report

    The key moments, how the teams compared and a note on each player, in plain words.

  • Answers questions about the match

    Ask in your own words and get an answer with the clips to match.

  • Builds a reel from a sentence

    "Every sprint by #8 in the second half." The Studio finds the moments and cuts the reel; you check it and export.

Ask the match

Sample

A sample conversation. Sample names and numbers.

05How it works

From footage to data, in five steps

From the video to the data, in five steps. An illustration with simulated tracks on stock footage.

  1. A match video standing on a 3D pitch, the pitch lines drawn in front of it

    1

    The footage you already have

    One camera, filmed from high up near the halfway line. We check it before anything runs.

  2. The match video with every player boxed and given an ID

    2

    Every player found and followed

    Both teams and the referee, followed through the match. Replays and close-ups are skipped.

  3. A closer look: three players' IDs have become names

    3

    Named from shirt numbers

    Shirt numbers are read and matched to the team sheet. Sample names.

  4. The video laid flat on the pitch, the players now markers placed in metres

    4

    Placed on the pitch, in metres

    The video is matched to the pitch markings, so we know where every player was, how far he ran and how fast.

  5. The players as markers on the 3D pitch, with a sample sentence of the match report beside them

    5

    Explained in words

    AI writes the match report, and every number in it is checked.

06Match day

A match, start to finish

You keep filming the way you do now. The rest happens without you, and you are told at every step what is going on.

  1. Before kick-off

    Set up the camera

    High up, level with the halfway line, the sun behind you. Film the whole match, kick-offs included.

  2. After the final whistle

    Upload the video

    From your club's page. Big files are fine, and the upload picks up where it left off.

  3. Minutes later

    The footage is checked

    Before anything runs. If the video cannot give good results, you are told why, before you wait for nothing.

  4. Overnight

    The match is analysed

    Players, names, running data, clips and the report.

  5. The evening after

    Open, check, share

    Check the names in a few clicks, then send the report, the player cards and the clips to whoever needs them.

07Where it fits

Next to what clubs already use

SeeKick does not replace a GPS vest or an analyst. It gives you both teams, from video alone, without the hours.

SeeKick compared with GPS vests and manual tagging
QuestionSeeKickGPS vestsManual tagging
Who is measuredBoth teams, every player on cameraYour own players, wearing a vestWhatever the analyst tags
What you needThe video you already filmA vest and a pod per playerAn analyst's time
Running dataFrom the video, for both teamsThe most precise, for your own squadNone
Events and clipsTouches, sprints and clips, found for youNonePrecise, by hand
NamesFrom shirt numbers and the team sheetEach vest is a playerTyped by hand
Time per matchReady the next eveningDownload after the sessionHours

To be fair: for the most precise load data on your own squad, a vest is still the better tool. For the opponent, and for clubs without vests, video is the only option.

Already on Wyscout or Hudl? Keep them. SeeKick adds both teams' running data from your own footage, and its exports work with the tools you already use.

08Privacy

Your footage stays yours

Clubs film children, staff and opponents. The service is built for that from the start.

  • A private server per club

    Hosted in the EU, behind a sign-in. No club can reach another club's matches.

  • Accounts and roles

    Each person gets the role they need; you decide who can upload, export or share.

  • Links you can switch off

    Share one match with a view-only link, and switch it off whenever you like.

  • Never trained on

    We never train models on your footage, and never sell it or advertise with it.

  • Export and delete

    Everything exports. A match, or the whole account, is deleted when you ask.

  • Numbers, not faces

    Players are recognised by shirt numbers and your team sheet, never by face or build.

  • Youth teams

    The club is the controller and holds the consent it needs, parents' included. We process the footage only on its instructions.

  • Kept until you delete it

    Nothing is deleted unless you ask, and we keep backups so nothing is lost.

  • Who else handles it

    Servers in the EU, and an AI service for the written report. Every company is named in our privacy notice.

Every company involved is listed in the privacy notice.

09Pricing

Start with three matches, free

No card and no contract during the pilot. From December, £99 a month for up to five matches, both teams included.

Pilot · open now

Free

Three matches for your club, with every feature, and a private account set up for you.

  • Both teams analysed, every player on camera
  • Names, running data, reels and the written report
  • Reports, clips and data you can export
  • 15 minutes of your feedback after each match

How it starts

  1. Send us a link to one recent match and both team sheets
  2. We check the footage and tell you what to expect
  3. Your first match is ready the next evening
Get three matches free

Season · from December

£99 a month

Up to five matches a month, both teams. Or £790 for the rest of the season, paid up front. Clubs from the pilot get 50% off for their first six months.

  • No limit on hours of footage
  • No camera to buy
  • Accounts for the whole staff
  • Everything exports; nothing is deleted unless you ask
  • Cancel by email
Ask about pricing

Player pack · from January

For players, parents and agents

A player's card, heat map and reel from a match, to keep or to send to a club. Until then, a club can share any match with a view-only link.

  • The numbers, a heat map and a reel of his touches and sprints
  • Card as PDF, reel as MP4
Join the list

Leagues, referees & events

One deal for many matches

Every club in a division on one deal, a referee report for every match, or a tournament's matches with reels for the teams.

  • The same data for every club
  • Referee reports: distance, sprints, distance to the ball
Talk to us

10Recently shipped

What changed this month

The product ships every week. A few of the things that went out in October 2026.

  1. Light and dark themes across the whole app, and a calmer viewer on phones.

  2. Drawing tools, rebuilt: grouped tools, presets for the layers, and "add to reel" from any drawing.

  3. Unidentified players: every unnamed clip in one list, with a shortlist of who it can be.

  4. The naming page: name automatically, check every clip of a player, undo anything.

  5. Clubs' own team sheets for games that are on no data site.

  6. The offside check: both lines through the camera, with an error band and "too close to call".

  7. The Studio: from moments to a reel in 16:9, 9:16 and 1:1.

  8. Player cards and PDF, a referee report, view-only links and club branding.

11FAQ

Questions

Something else? Write to us.

What footage works?

A full match or a half, from one camera. A camera that follows the play, filmed from high up near the halfway line, works best, and sharper video reads shirt numbers better. Footage from behind a goal does not work yet.

Can we try our own footage first?

Yes. Send a link to one recent full match. We run the same footage check the app runs before every analysis, and tell you what to expect from it before anything else happens.

What does it cost after the pilot?

£99 a month for up to five matches, both teams included, or £790 for the rest of the season paid up front. Clubs from the pilot get 50% off for their first six months. No hour limits, nothing to buy, and you cancel by email.

Do we need a special camera?

No. Most clubs already film with something good enough. What matters more than the brand is where it stands: high up, level with the halfway line, following the play, with the sun behind it.

Can we use footage from a wide automatic camera?

Yes. Players are followed and their running is measured, but shirt numbers are often too small to read, so you will name more players yourself. It also takes longer.

Our league is not on any data site. Does that matter?

No. Paste both team sheets (number and name) and pick each team's shirt colour, and the names come from those.

Is it right for women's football?

Yes. Mark the match as a women's match and the running data is measured with women's speeds, on the player cards and in the reports.

How do we know a name is right?

You can check every name from the player's page, with a picture from each of his clips, and correct it in a click. A name you set is never changed by the machine.

Who can see our matches?

Only people you give an account to. Each club has its own server and sign-in. A match can be shared with a view-only link that you can switch off at any time.

Where is the data processed?

Your club's data is kept on servers in the EU. The written report uses an AI service. The privacy notice lists every company involved.

How long does it take?

It is ready the next evening. You can see the progress on your club's page, and close the page while it runs.

Can we get the analysis faster?

Often, yes: the analysis itself can be quick. Names, the written report and our checks follow, so we promise the next evening.

Can we use the data in Sportscode or a spreadsheet?

Yes. Every match exports to Sportscode and to spreadsheets. The sample files above show what you get.

We already use Wyscout, Hudl or GPS vests. Do we need this?

Keep them. SeeKick measures both teams from your own video, which vests cannot, and its exports work with the tools you already use. For your own squad's load data, a vest is still more precise.

Do players need to be told?

The club decides what is filmed and shared, and is responsible for players' and parents' consent, especially for youth teams. We process the footage on the club's behalf and delete it when asked.

Can a player, parent or agent use it?

A player pack, with a player's card, heat map and reel from a match, comes in January; join the list from the pricing section. Until then the footage belongs to the club: ask the club to share the match with a view-only link.

I work for several clubs as a freelance analyst.

Each club gets its own private account with its own logo, so you work in all of them with the same tools. Write to us and we set them up.

Do you work with leagues, referees or tournaments?

Yes: one deal for every club in a division, a referee report for every match, or a tournament's matches with reels for the teams. Write to us.

Schools, coach courses and research?

Matches work as teaching material in the viewer and on the 3D pitch, and the data can be exported for study. Write to us about your course or project.

Send us your next match.

We set up a private account for your club and analyse three matches at no cost. All we ask is 15 minutes of feedback after each.